Jungle

This scene was done over a 6 week period for Jeremy Huxley's CGMA class "Vegetation for Games", which I would highly recommend to anyone. The majority of the foliage was sculpted in ZBrush and then baked out in Substance Designer. The tiling materials like ground, rock and bark were done in Substance Designer. I'll update this post with breakdowns this week if anyone is interested.

Jungle